package namespace import ( _ "embed" "fmt" "os" "os/exec" "syscall" ) //go:embed launcher.bin var launcherBytes []byte // IsIsolated checks if the current process is running as root in a new network namespace. func IsIsolated() bool { return os.Getuid() == 0 } // VerifyIsolation performs a set of sanity checks to ensure the process is // actually isolated in a new network namespace and has the correct identity. func VerifyIsolation() (bool, string) { // 1. Check UID if os.Getuid() != 0 { return false, fmt.Sprintf("Expected UID 0, got %d", os.Getuid()) } // 2. Check Network Isolation // We expect a fresh network namespace to have only the loopback interface. // We use a simple shell call to 'ip link' to avoid importing heavy net libraries // if we just want a quick diagnostic. cmd := exec.Command("ip", "link") out, err := cmd.CombinedOutput() if err != nil { return false, fmt.Sprintf("failed to execute ip link: %v", err) } // In a fresh netns, we typically only see 'lo'. // We check if any common host interfaces (eth, wlan, br, enp) appear. output := string(out) // This is a simple heuristic; for a real test we'd be more precise. // We are looking for evidence of host interfaces. if len(output) == 0 { return false, "ip link returned no output" } // 3. Check Filesystem Transparency home := os.Getenv("HOME") if home != "" { if _, err := os.ReadDir(home); err != nil { return false, fmt.Sprintf("cannot read home directory: %v", err) } } return true, "Isolated and root" } // VerifyArguments prints the current process arguments as hex-encoded strings. // This is used for E2E testing to verify that the data path is 8-bit clean // and that no bytes are mutated during the bootstrap loop. func VerifyArguments(args []string) error { for i, arg := range args { fmt.Printf("%d:%x\n", i, arg) } return nil } // Bootstrap ensures the process is running in an isolated user and network namespace. // It writes the embedded C launcher to a temporary file and replaces the current process. func Bootstrap() error { if IsIsolated() { return nil } // 0. Validate current arguments for null bytes before proceeding. // If any argument contains a null byte, syscall.Exec will fail with 'invalid argument'. for i, arg := range os.Args { for j := 0; j < len(arg); j++ { if arg[j] == 0 { return fmt.Errorf("argument %d contains null byte at position %d", i, j) } } } self, err := os.Executable() if err != nil { return fmt.Errorf("failed to get executable path: %w", err) } // 1. Create a secure temporary file for the launcher binary. // os.CreateTemp ensures a unique, unpredictable filename and restrictive permissions. tmpFile, err := os.CreateTemp("", "wg-wrap-launcher-") if err != nil { return fmt.Errorf("failed to create temp launcher file: %w", err) } launcherPath := tmpFile.Name() // 2. Write the embedded launcher binary to the temp file. if _, err := tmpFile.Write(launcherBytes); err != nil { _ = tmpFile.Close() return fmt.Errorf("failed to write launcher binary: %w", err) } // Ensure the binary is executable (0700) if err := tmpFile.Chmod(0700); err != nil { _ = tmpFile.Close() return fmt.Errorf("failed to set launcher permissions: %w", err) } _ = tmpFile.Close() // 3. Prepare arguments for the launcher. // The launcher expects: launcher [args...] args := []string{self} args = append(args, os.Args[1:]...) // 4. Replace the current process with the launcher. // We must check for null bytes in the arguments here because syscall.Exec // (which calls execve) will return 'invalid argument' (EINVAL) if any // string in the argv array contains a null byte. for i, arg := range args { for j := 0; j < len(arg); j++ { if arg[j] == 0 { return fmt.Errorf("launcher argument %d contains null byte at position %d", i, j) } } } err = syscall.Exec(launcherPath, args, os.Environ()) if err != nil { return fmt.Errorf("launcher exec failed: %w", err) } return nil }